You can apply antifouling using a brush or roller. If you prefer using a brush, we recommend a large width brush. The type of brush you use isn’t that important as the finish will not be as smooth as a topside paint.
Check for areas of damage, separation or peeling, or any other indications that the existing coating is not firmly adhered to the substrate.
If surface is in good condition
Begin by giving your boat a high-pressure fresh water wash to remove loose antifouling salt and calcium deposits. If you don’t remove this layer it can lead to blistering, delamination or even poor antifouling performance. Once done, the surface should look clean. If you’re unsure, seek advice from your local paint representative.
Check for compatibility. Continue to Step 5.
If surface is in poor condition
If the majority of the existing antifouling is cracking, peeling or showing signs of detachment from the substrate, it should be totally removed.
Before priming or applying antifouling, mask off the area to be painted.
Repair any damage with suitable epoxy filler. Inspect GRP hull for gelcoat damage and signs of osmosis – treat accordingly. Prime any filled areas as per primer instructions.
Seal incompatible or unknown antifoulings with a suitable primer.
Bare substrates should be primed accordingly. Product recommendations are provided on labels and datasheets. Remember to pay particular attention to drying times and overcoating intervals.
Mix paint thoroughly with a stirring stick, ensuring that any settlement is mixed in. Apply using a brush or roller according to label recommendations.
Apply the antifouling at the correct thickness. This may mean an extra coat is needed depending on application methods and conditions. If you are unable to measure the wet paint film thickness, here’s a tip: after working out your hull area and how much antifouling should be applied, simply make sure you apply all of the antifouling. The exact number of coats is less important than applying the correct volume. It is better to apply all the paint than leave some in the tin to be discarded.
Apply an extra coat to the leading and trailing edges; e.g. waterline, trim tabs, outdrives, keels and rudders. These areas experience more water turbulence and in turn more wear on the paint surface.
Follow overcoating times and immersion times carefully. If you don’t, it could result in detachment, blistering or cracking of the antifouling. And remember: the marine environment is harsh for paint, so it must be allowed to dry thoroughly before immersion.
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We'll help you calculate how much paint is needed.
Full bodied craft
Fin keeled racing craft
Medium draft racing craft
1 x LWL x (B+D) = Underwater Area (m2)
0.5 x LWL x (B+D) = Underwater Area (m2)
0.75 x LWL x (B+D) = Underwater Area (m2)
Abbreviations
LOA = Length Overall
LWL = Length Waterline
B = Beam
D = Draft
F = Freeboard
Recommended no. of coats: ?
If you put less than the minimum recommended numbers of coats, it may affect the performance of the coating.
To paint a ? x ? x ? ??, with ? coats
You'll need ? litres of
Warning that this tool is an estimator only
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